Steam exploded in 2024 - more than 18,000 new games launched, beating the previous year’s record of 14,000+. But here’s the catch: most of those games went completely unnoticed.
According to Steam marketing expert Chris Zukowski, only around 3,000 to 4,000 games each year even manage to hit between 50 and 1,000 reviews, and that number hasn’t really changed in years. Here’s how Chris puts it:
SteamDB also breaks things down in a similar way: about 14,888 of those newly released games are classified as “limited,” meaning they don’t meet basic criteria like having a player base or making sales. So sure, the number of games is going up, but the number of games that matter? That’s staying the same.
In other words, the competition isn’t actually that much tougher than it was a year or two ago. That means if you have a compelling game and a smart marketing approach, 2025 is just as winnable as previous years.
But if you’re launching on Steam this year, make sure you’re not marketing like it’s 2019. The landscape has shifted. Here are five key insights to help your game succeed in 2025:
Game funding in 2025 is tougher than ever. Just a few years ago, low interest rates and a surge in gaming made the industry a hot investment. For a brief moment, publishers were more willing to bet on early-stage projects with a well-crafted pitch deck and a solid vertical slice. But in 2025, that’s no longer the case.
Publishers are still sitting on release backlogs from titles signed during COVID, many of which are delayed thanks to production slowdowns. Meanwhile, the financial market has flipped: inflation, higher interest rates, and increased scrutiny from investors who’ve been burned by risky bets.
Publishers have grown more cautious. The flood of indie games and increasing difficulty of standing out on Steam have made it harder to “pick a winner” early on. As a result, many publishers now sit back and wait for market signals before they commit. Only once they see signs of traction like wishlist velocity, social proof, media buzz, will they consider stepping in.
What This Means for Your Strategy:
In February 2025, something significant happened on Steam: Chinese-speaking users officially became the platform’s largest demographic, making up just over 50% of the global user base.
This spike wasn’t entirely unexpected, - Steam always sees a boost in Chinese user activity during the Lunar New Year. But this year’s growth was extraordinary: a 20.88% increase in Chinese-speaking users in February alone. For comparison, the increase was just 7.26% during the same period in 2024.
This momentum highlights a larger trend: the rapid growth of China’s PC and console gaming market, which saw a 55% year-over-year increase in 2024 alone.
Looking at longer-term trends, Valve’s Steam presentation at GDC 2025 confirmed what many in the industry have been sensing for a while: Simplified Chinese has officially surpassed English as the most used language on Steam, even if just by a small margin of 0.2%.
What This Means for Your Strategy:
If your Steam strategy doesn’t prioritize the Chinese market, it’s time to reconsider. Games with less than 40% of their sales coming from outside of China may be missing key international growth opportunities.
It’s also important to understand some platform-specific quirks. For example, Chinese players can access Steam and leave reviews without a VPN, but editing those reviews later requires access to Steam Community, which does need a VPN. That means if a player leaves negative feedback and you fix the issue, they might not be able to update their review easily, even if they want to.
As Steam’s global audience shifts eastward, success increasingly depends on how well you can speak to and support the Chinese player base.
Steam doesn't treat all wishlists equally. According to a Valve developer, wishlists are weighted based on the type of account adding the game:
So, if you're pushing your game into a high-volume but low-quality wishlist funnel (say, through bot-prone giveaway sites or overly broad marketing), you might be inflating numbers that won't help you rank. That’s why some games with fewer total wishlists rank higher on the “Top Wishlists” chart - they’ve got the right people wishlisting.
What This Means for Your Strategy:
Steam Next Fest is still a major opportunity for developers to showcase their games to a huge audience, but it only works if you approach it strategically. In 2024, Valve changed how the event works. It’s no longer front-loaded. The livestream carousel was intentionally removed to level the playing field. Instead, Valve is aiming for a more “egalitarian” model, especially in the first few days of the Fest.
For the first 2 days of the event (Monday & Tuesday), Steam distributes visibility more evenly, showcasing a broad mix of titles, regardless of size or reputation. But after that, a machine learning algorithm takes over.
After Day 2, visibility shifts. The algorithm starts personalizing the Next Fest homepage based on what players are actually engaging with.
From Day 3 onward, games that perform well continue getting visibility. Others fade from the homepage, sometimes permanently.
What This Means for Your Strategy:
If your game doesn’t show up in the Steam algorithm, most players won’t even know it exists. Features like the Discovery Queue, Upcoming Releases, and New & Trending sections are the top ways players discover new games on Steam. In fact, for most games, the Discovery Queue alone can drive nearly half of all page visits during the first two weeks after launch.
Sounds great, but the algorithm doesn’t just magically notice your game. Someone has to find it and play it first. So how do you reach those first crucial players?
The answer is gaming influencers. While Steam’s algorithm may be the machine that scales your success, influencers are the spark that gets it started. Influencers serve a dual purpose:
What you can achieve through your own social channels is just a fraction of what gaming creators can deliver. When a streamer or YouTuber with the right audience talks about your game, it can trigger thousands of visits in hours - exactly the kind of signal Steam needs to boost your visibility.
What This Means for Your Strategy:
Influencer outreach is most effective when it’s planned well in advance — not just in the final weeks before launch.
2025 isn’t necessarily harder, it’s just different. The number of games launching on Steam is growing fast, but the number of visible, relevant, and successful games has remained surprisingly stable. That’s good news for developers willing to adapt. If you bring a compelling game and match it with smart, modern marketing focused on traction, community, and creator support, you’re still in the game. Steam may be more competitive, but it’s also more transparent, data-driven, and opportunity-rich than ever. Learn how the system works, plan ahead, and focus on getting noticed — not just getting listed.
Request a Free Strategy Session
Discover how Cloutboost can boost your video game's success with our Influencer Marketing Services.
Request a Free Strategy Session
Discover how Cloutboost can boost your video game's success with our Influencer Marketing Services.